Skip to content
The Merlies Guide

The Merlies Birds & Squad Compendium

Every member of the Merlies flock: the squad system, the plumage variants shown in official media, and the lost birds waiting to be rescued.

The Merlies - All Birds by Biome and Squad Role Guide

All Birds (6)

All Birds (6)
BirdBiomeSquad RoleKnown For
The FlockThe VillageSquadCombining abilities to unlock paths
Village SettlersThe VillageVillage lifeLiving in upcycled homes
Red MerlieForest CanopyClimbing & carryingForeground flock member in official media
Lost MerliesForest CanopyRescue targetThe storm scattered them — bring them home
Blue MerliePond & WetlandsOpen-ground movementDistinct plumage in the flock
Pale MerlieOvergrown City RuinsScramblingThird plumage variant in official media

6 / 6

Squad Members

The birds you explore with. Each Merlie has a specific ability, and the flock's combined skills are what open the map's hidden passages.

Squad Members
BirdBiome First ShownSquad RoleKnown For
The FlockThe VillageSquadAbilities combine to unlock paths
Village SettlersThe VillageVillage lifeLiving in upcycled homes
Red MerlieForest CanopyClimbing & carryingThe face of the flock in official media
Lost MerliesForest CanopyRescue targetScattered by the storm — bring them home

The Other Plumages

Two more plumage variants appear across the official trailers. Their exact abilities are unconfirmed until launch — tracked here by appearance, not invented names.

The Other Plumages
BirdBiome First ShownSquad RoleKnown For
Blue MerliePond & WetlandsOpen-ground movementDistinct plumage in the flock
Pale MerlieCity RuinsScramblingThird plumage variant in official media
Names on this page are community working names based on plumage — the game has not published its official bird roster yet. We will reconcile at launch.

How the Squad System Works

There are no monsters to fight in The Merlies — no creature or fight will be on your way, the official store text promises. Instead, the "bestiary" of this game is its own cast: fragile birds whose combined abilities are the only weapon you need. Every rescue grows the flock, every grown flock opens new paths, and the danger is measured in thorns and long falls rather than enemies.

The game warns you not to lose a Merlie on the way. Treat squad safety, not speed, as the skill being tested.